# Effect Commands

Effect commands allow you to quickly run a line of code directly in-game. This saves a lot of time, as you don't need to switch to your file editor and then save and reload the script. Effect commands are also useable as-is, if you want to broadcast something, you can just use `!broadcast %object%`, but in a script you would need to place the message within a structure (and then of course save and reload).

These are perfect for debugging and testing code.

Enable effect commands in Skript's configuration. Effect commands require the permission `skript.effectcommands`, and since they are so powerful, server operators cannot use them by default. If you want operators to be able to use effect commands without the specific permission, edit the property just below where effect commands are enabled.

{% hint style="info" %}
Not sure what Skript's configuration file is or how to access it? See the [Skript's Configuration page](/syntask/utility/configuration.md).
{% endhint %}


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